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Introduction to Adobe Flash CS4 (3-5 days)

Adobe Flash is a very powerful tool that allow you to add animation to you site. Additionally, Flash can be used to build interesting navigation systems and other images. In this class you will learn how to use Flash's drawing tools to build graphics. Then, using its timeline, you will master Motion Tweening and learn good usage of the Library. With an introduction to ActionScript, ou will even build a Flash-based navigation system and insert it into a small HTML site.

All participants will receive a copy of Flash CS4 Digital Classroom by Fred Gerantabee and the AGI Creative Team.

Also see our live eLearning Flash Training...

We also offer instructor-led online training courses on many topics including Flash. Learn more or sign up for a Free Demo today. See entire eLearning course schedule.

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Course Outline

  • Lesson 1: What’s New in Adobe Flash CS4?
    • Testing the waters
    • New animation engine
    • Motion Presets
    • The Motion Editor
    • New easing behaviors
    • New drawing tools: The Deco and Spray Brush tools
    • The 3D Rotation and 3D Translation tools
    • Inverse Kinematics: The new Bone and Bind tools
    • New CS4 interface
    • New F4V video format
    • Adobe Media Encoder
  • Lesson 2: Flash CS4 Jumpstart
    • What is Flash?
    • About Flash Player
    • Flash file types
    • Creating a new document
    • Setting up your new document 2
    • Saving your Flash document
    • Opening documents
    • The Flash workspace
    • The Stage and work area
    • The Flash Tools panel
    • The Property Inspector
    • Panels and panel groups
    • The Timeline
    • Practicing with the Flash tools
    • The drawing and selection tools in action
      Using gradient and color tools
    • Animation in action
    • Getting help
    • Support forums
  • Lesson 3: Getting Started with the Drawing Tools
    • Drawing in Flash
    • Using the Merge Drawing model
    • Creating artwork in Merged
      Drawing mode
    • Working with Drawing Objects
    • Putting it all together
    • Using the Line tool
    • Using the Pen tool
    • Using the Add and Delete Anchor
      Point tools
    • Using the Combine Objects menu
    • Using the Primitive tools (Smart Shapes)
    • Using the Oval Primitive tool
    • The Rectangle Primitive tool
    • Adding text to your artwork
    • Adding filters
    • Working with colors
    • Getting set up
    • Creating gradients
    • Using opacity with gradient colors
    • Creating custom colors
    • Saving a custom color set
    • Organizing and layering graphics
    • Working with layers
    • Arranging, locking, and hiding layers
    • Creating layer folders
    • Transforming graphics
    • The Transform menu and
      Free Transform tool
    • The Transform panel
    • Transforming gradients
  • Lesson 4: Using Symbols and the Library
    • Starting up
    • What are symbols?
    • A look at the Library panel
    • Creating symbols
    • Converting a graphic to a symbol
      Creating blank symbols
    • Building artwork with symbol instances
    • Positioning and snapping
      in symbol instances
    • Editing and duplicating symbols
    • Editing symbols in place
    • Modifying individual symbol instances
    • Modifying instance color
    • Fine-tuning your background
    • Duplicating symbols
    • Adding graphics and
      text to your banner
    • Swapping symbols
    • Managing the Library
    • Organizing symbols with folders
    • The Move To command
    • Deleting items from the library
    • Controlling library views
  • Lesson 5: Advanced Tools
    • Working with gradients
    • Adjusting gradients with the
      Gradient Transform tool
    • New Flash CS4 tools for
      advanced drawing
    • Spraying symbols
      Masking
    • Introducing the Deco tool
    • Advanced Deco tool techniques
    • Introduction to IK tools
  • Lesson 6: Creating Basic Animation
    • Introducing keyframes and the Timeline
    • Layers
    • Frames and keyframes
    • Building animation: Enter the tween
    • New: Tween layers and
      automatic keyframing
    • Tweening multiple objects
    • Previewing animation with Test Movie
    • Moving and transforming tween paths
    • Incorporating color effects and scaling
    • New: Introducing the Motion Editor
    • Modifying the animation
      using the Motion Editor
    • Tweening rotation
    • Controlling animation paths
    • Where did Motion Guide layers go?
    • What happens to my existing Flash
      files that use Motion Guide layers?
    • How do I create a motion
      guide if I still want to?
    • Morphing graphics and
      colors with shape tweens
    • Shape tween basics
    • Legacy techniques: Creating classic tweens
    • Adding color effects and
      scaling to a classic tween
    • (Re)creating motion guides
      for classic tweens
    • Troubleshooting Motion Guides
    • Adjusting animation with onion skinning
    • Looking ahead
  • Lesson 7: Advanced Animation
    • Copying, pasting, and saving animation
    • Using Copy and Paste Motion
    • New: Creating Motion Presets
    • Applying Advanced Easing Behavior
    • Animating Masks
    • Creating Animation with IK Poses
    • Sequencing Animation
    • Shifting, Moving, and Extending
      Tween Spans
    • New: Rendering and Animating in 3D
    • The 3D Rotation tool
    • The 3D Translation tool
    • Fine-Tuning Tweens with
      the Motion Editor
    • Adding shape tweens
      and shape hints
    • Creating Shape Hints
  • Lesson 8: Customizing Your Workflow
    • Customizing workspace layouts
    • Opening the completed file
    • Working with panels
    • Collapsing and storing panels
    • Managing workspaces
    • Setting preferences
    • Keyboard shortcuts
    • Visual aids for alignment
    • Rulers and guides
    • Guide layers
    • Advanced alignment
    • Refining your aligned objects
  • Lesson 9: Working with Imported Files
    • Import formats
    • Importing still images
    • Viewing the completed lesson file
    • Import a bitmap image
    • Adding text
    • Swapping out an imported file
    • Modifying imported artwork
    • Updating imported files
    • Importing Photoshop files
    • Importing a layered Photoshop file
    • Importing Illustrator artwork
    • Animating the bat
  • Lesson 10: Introducing ActionScript
    • Exploring the lesson file
    • What is ActionScript?
    • ActionScript 2.0 or 3.0:
      Which should you use?
    • An important note about Publish settings
    • The Actions panel at work
    • Standard (default) script editing mode
    • Using Script Assist
    • Adding & removing actions
    • Adding actions to frames
    • Using stop( )
    • Using the goto action to
      navigate the Timeline
    • Controlling Movie Clip Timelines
    • Functions
  • Lesson 11: Creating Button Symbols
    • Working with button symbols
    • Building buttons
    • Adding text to a button
    • Duplicating and modifying buttons
    • Creating text-based buttons
    • Creating frame labels for ActionScript
    • Adding ActionScript: Events and event handlers
    • Understanding events
    • Responding to events with event handlers
    • Tying it all together with event listeners
    • Linking buttons to specific frames
    • Adding an event listener to a button
    • Linking buttons to a web site
    • Introducing navigateToURL( )
      and URLRequest( )
  • Lesson 12: Adding Sound to Your Movies
    • Preparing sound files for Flash
    • Sample rate and bit depth
    • Editing your audio
    • Mono or stereo
    • Audio file formats
    • Importing sounds
    • Placing sounds on the Timeline
    • Adding sound to your slide show project
    • Adding the remaining narration
    • Adding sound effects to buttons
    • Placing Event sounds on button frames
    • Controlling sounds
    • Editing sounds
    • Trimming sound
    • Controlling sounds
    • Repeating and looping sounds
    • Looping sounds
    • Introducing the SoundMixer and stopAll( )
    • More sync menu controls: stop and start
    • Start sounds
    • Stop sounds
    • Sound publishing options
  • Lesson 13: Introducing Movie Clips
    • About movie clips
    • Creating movie clips
      Laying the foundation:
      Your first movie clip
    • Previewing movie clip animation
      from the main Timeline
    • Creating the landing gear
      Combining movie clips and
      main Timeline animation
    • Nesting movie clips
    • Adding ActionScript to movie clip Timelines
    • Controlling movie clip playback
    • Adding some variation to the propellers
    • Tweening movie clips
    • Adding a second tween
    • Combining movie clips for
      complex animation
    • Adding filter effects to movie clips
    • Using the Filters panel
    • Creating a filter effect
  • Lesson 14: Working with Video
    • Video in Flash: formats and fundamentals
    • Understanding video
    • Embedded versus linked video
    • The Flash Video format
    • Understanding codecs
    • Understanding the Adobe Media Encoder
    • Converting video with the
      Adobe Media Encoder
    • Working with embedded video
    • Adding embedded video to the Timeline
    • Building controls for embedded video
    • The Bandwidth Profiler
    • Working with linked video
    • Adding cue points in the
      Adobe Media Encoder
    • Adding linked video to the Timeline
    • Working with the FLVPlayback component
  • Lesson 15: Delivering Your Final Movie
    • The publishing process
    • Publishing to the web
    • Customizing the Publish settings
    • CD-ROM delivery
    • Creating a standalone projector
    • Make a full-screen projector
    • Using Export Movie
    • An overview of FTP
    • Using Adobe Device Central in Flash

See also

Adobe Flash CS4 Training Courses

Adobe Flash CS3 Training Courses

 

 

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